This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.
1112, 2015

Social Deduction Games: What makes “What’s for Breakfast” different?

By |December 11th, 2015|Creative, Design, Mobile Mesh Games, What's for Breakfast?|0 Comments

What’s for Breakfast? is another one of our Mesh Games (also known as a Live Social Multiplayer Game) This is a pretty popular genre right now, and there are a few different social deduction games, but what exactly is a social deduction game?

In this genre, you try to use social reasoning to narrow the gap and […]

2907, 2015

Live Multiplayer Social Games™ – A New Genre

By |July 29th, 2015|Design, Mobile Mesh Games|0 Comments

One of the core ideas behind Mobile Mesh Games isn’t just to make mobile games that are fun (even though we do), but to create different, unique game experiences and innovate in the mobile space. Most of the games that have recently topped the charts on the App Store and Google Play are either single-player […]

605, 2015

Where do Game Ideas Come From?

By |May 6th, 2015|Creative, Design, Game Origins, Mobile Mesh Games|0 Comments

Hey everyone, I’m Drew Jones, Chief Games Officer and Co-founder here at Mobile Mesh Games. I’ll be contributing to our blog along with the rest of the team and I wanted my first article to be about the question I’m often asked by friends, family and gamers. So without further ado…

People often ask me how […]